#ifndef HOOKGAMEMAINTHREADH
#define HOOKGAMEMAINTHREADH

#define MSG_USEGOODSFORNAME 1
#define MSG_TEST			2

DWORD HookMainThread();
DWORD UnHookMainThread();
DWORD msgUseGoodsForName(char*szpName);
DWORD msgTest(LPVOID lpData);

#endif // !1
